The Magic Formula |
A place for all things Magic. Run by Ahoboandhisbox and Anannoyingloser, we'll post our insights, Decks we've made, tips, tricks, and other things we think might be beneficial. |
Lands: (22)
4x Drowned Catacombs
4x Glacial Fortress
3x Isolated Chapel
5x Island
3x Plains
3x Swamp
Creatures: (8)
4x Painter’s Servant
4x Wall of Denial
Spells: (30)
4x Brainstorm
2x Counterbalance
4x Counterspell
4x Dismember
3x Extirpate (or sugical extraction, whichever you prefer)
4x Force of Will
4x Grindstone
3x Silence
2x Swords to Plowshares
Sideboard: (15)
3x Blue Elemental Blast
3x Dispel
1x Grafdigger’s Cage
1x Elixir of Immortality
2x Pithing Needle
1x Silence
2x Spell Snare
2x Swords to Plowshares
Well, here’s another control I’m building over the summer so i can start to play legacy events. As you can tell, its a control deck. The win factor is the combo of Painter’s Servant and Grindstone. As Painter’s Servant enters the battlefield, you choose a color, and all cards everywhere become that color, then you activate grindstone’s ability which makes the opponent mill 2 cards and if they share a color they repeat the process. This combo results in an instant mill, so the next turn when they draw a card they lose the game .
Its a potential 3rd turn win.
hehehe…
-Wil